| Title: |
Slime Tunnels |
| Filename: |
levels/doom2/s-u/slimetun.zip |
| Size: |
38 KB
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| Date: |
03/12/95 |
| Author: |
Dave Hood |
| E-mail: |
dahood@csl.mtu.edu |
| Description: |
Sorry, there's no lame story that goes with my level... but no one plays Doom for the plot! Slime Tunnels is a dark underground level with a river of slime, which leads to a huge vat full of it. I think it's a pretty cool level - there are a couple of different paths you can take through the level, the monsters are well placed, and it's just hard enough to make it a challenge on Ultra-Violent. Try getting 100% kills, items, and secrets on UV - I can, easily. This level is also decent for deathmatch - when played as a deathmatch level, all the weapons are available. It also has NEW MUSIC - a Metallica song... |
| Credits: |
id Software My friend Andrew Dennis (for some good ideas) |
| Base: |
New level from scratch |
| Build time: |
I have no idea... (who cares?) |
| Editor(s) used: |
Edmap (it RULES!), DEU, DeuTex |
| Bugs: |
None that I know of |
| Rating: |
    (2 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| a nuther nice level to add to the
collecshin | x | | I liked it | x |
View slimetun.txt
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