| Title: |
Coadjutor to the Stars. |
| Filename: |
levels/doom2/a-c/coad.zip |
| Size: |
117 KB
|
| Date: |
02/18/09 |
| Author: |
Colin Mitchell aka 'Radtard' |
| E-mail: |
colinrmitchell@aol.com |
| Description: |
A single-player/cooperative map. Mainly, a space- base theme with a quarry and some nukage to even it out. Something I made in my spare time a long time ago. |
| Credits: |
id |
| Base: |
theme with a quarry and some nukage to even it out. Something I made in my spare time a long time ago. |
| Build time: |
|
| Editor(s) used: |
WadED. |
| Bugs: |
None. |
| Rating: |
     (9 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| Can make an invisible floating bridge but this map suffers from box syndrome? Well its not bad, but nothing special that other '90s maps all have. :/ | x | | A lot of buttons, for a moment I was confused. But quite nice level anyways. 4/5 - Optimus | x | | oh...headache.. | x | | The map started out okayish, but getting to those switches got confusing as Hell. 1 for effort though. | x | | Started ok but lost it a bit and turned to be a quite strange wad to me. Bugs and too many switches turned it down somewhat. | x |
View coad.txt
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