| Title: |
Skulltag Soccer |
| Filename: |
deathmatch/skulltag/stfball2.zip |
| Size: |
2112 KB
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| Date: |
01/13/11 |
| Author: |
The authors of ZFBall, Brandon Del Bel, and Nicholas "Tiger" Gautier |
| E-mail: |
nescientia@gmail.com |
| Description: |
This is a soccer modification for the Skulltag teamgame mode |
| Credits: |
Brad Carney for making this work. Voltlock, Ghastly_Dragon, and Dark-Slayer. Also see ZFBall.txt |
| Base: |
Modified |
| Build time: |
unknown for the original / a couple hours for the ST version |
| Editor(s) used: |
unknown for the original / Doom Builder and SLADE3 (SVN) for the ST version |
| Bugs: |
This won't work with the "no monsters" dmflag selected. (Not really a bug) |
| Rating: |
     (2 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| Hasn't this already been made made a furry who called it "skidball"? My experience was that it was only fun for about two minutes (which is the average for an experimental game mode) and then I typed IDKFA and shot al my buddies down. | x | | Don't worry, I think it's a good work! =) - Katamori | x |
View stfball2.txt
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