| Title: |
Autosave |
| Filename: |
utils/save_edit/autosave.zip |
| Size: |
3 KB
|
| Date: |
04/18/11 |
| Author: |
Stephen Clark (The Ultimate DooMer) |
| E-mail: |
theultimatedoomer@hotmail.com |
| Description: |
Just a little utility wad that autosaves after any interval you want. |
| Credits: |
Randy Heit (for ZDoom).
Graf Zahl (for GZDoom).
The creators of all the editors I used to make this happen. The creators of all the resources I used to make this happen. |
| Base: |
Years of frustration caused by forgetting to save game :p |
| Build time: |
1 hour or so probably. |
| Editor(s) used: |
SLumpEd, ACC |
| Bugs: |
Larger maps will get their framerate stopped briefly during the autosave (the equivalent of a lag spike). |
| Rating: |
     (11 votes)
|
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| no need. 2/5 | x | | LOVE IT! 5/5 | x | | Very useful. 5/5 | x | | Hooray for facilitating save-scumming. 0/5 | x | | ^5/5 | x | | Not flexible enough. I want to save every tic. | x |
View autosave.txt
|