| Title: |
WAYBAC.WAD for DOOM ][ |
| Filename: |
levels/doom2/v-z/waybac.zip |
| Size: |
53 KB
|
| Date: |
06/01/11 |
| Author: |
Bruce A. Chastain |
| E-mail: |
super_shotgun35@yahoo.com |
| Description: |
My intention with this level (my first and probably my last) was to construct a level that was reasonably challenging to complete, but without tossing 20 monsters in each room. But, I did assume that you don't cheat! Otherwise, the level will be too easy to complete.
Most rooms have a "trick" for making it through mostly unscathed, but can take a few passes to figure out the best strategy.
While I did place the additional player and Deathmatch starting locations, it is really designed for single player mode. |
| Credits: |
|
| Base: |
From scratch |
| Build time: |
40+ hours |
| Editor(s) used: |
DOOMEDPM |
| Bugs: |
None |
| Rating: |
     (5 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| A good 1995 map, more on the puzzle/secret oriented part. Has some genuine 1995 cheesiness going for it, but overall not too bad. 3/5 -Maes | x | | Not bad for a first level. 3.5/5 | x | | I have fun on blast monsters with this map, even I think it's looks ugly, but I think it's a good start when it's first map of the author. 3.5/5 -playerlin | x |
View waybac.txt
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