| Title: |
Obstructor |
| Filename: |
levels/doom2/m-o/obstruct.zip |
| Size: |
92 KB
|
| Date: |
06/24/11 |
| Author: |
Wraith |
| E-mail: |
Edgar.lorenz@gmail.com |
| Description: |
A little map fo doom 2 where you fiht in a industrial place. Wel,l at least this is what it seems to be. |
| Credits: |
Id Software |
| Base: |
New level from scratch |
| Build time: |
A few days |
| Editor(s) used: |
Doombuilder 2 |
| Bugs: |
textures desalignements |
| Rating: |
    (8 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| Unnecesaryly hard and boring, like all author maps | x | | Nice architecture and height changes. The first outdoor section could do with something a little more interesting than Demons, though. | x | | I really like the architecture and whole construction here. Though there is something missing in this map, can't say, sometimes it's a bit boring, sometimes it's a bit hard. 3.5/5 - Optimus | x | | I really wanted to like this, but while the start was OK, I couldn't help but lose interest some time after the blue key teleporter. It neither looks particularly good nor is it fun. | x | | Only architecture designs are good in this map, else...tend to boring and hardly...3/5 -playerlin | x |
View obstruct.txt
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