| Title: |
Forgotten Nirvana |
| Filename: |
levels/doom2/Ports/g-i/gong.zip |
| Size: |
44 KB
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| Date: |
11/18/11 |
| Author: |
Walter "Daimon" Confalonieri |
| E-mail: |
daimon.italia983@gmail.com |
| Description: |
Another speed map i've posted ages ago on doomworld, but never send it on idgames, so i do it now. Theme now is a fortress surrounded by blood and dead bodies.... |
| Credits: |
ID, for the fancy game! My family Doomhero85 for original idea |
| Base: |
New from Scratch |
| Build time: |
6 hours, as far as i remember it... |
| Editor(s) used: |
Doombuilder 2 |
| Bugs: |
none. if you found any, mail me. |
| Rating: |
     (11 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| fun!! 4/5 | x | | It's not very hard, the enemy placement is pretty basic, and for a level with a cyberdemon and a mastermind it feels less than thrilling. | x | | Man what the hell is this? This is what happens when you spend 6 hours on a map. Six hours is not enough time to make anything worth while really. 2/13/12 | x | | ^ John Romero made Ultimate Doom's E4M2 in one 6-hour session, so it can be done. | x | | *GONG*! No, actually, it's not that bad; it has its moments, although it's not a map that stands out in any way. Pretty much what you can expect from a speedmap, I suppose. 2.5/5 - ZZ | x |
View gong.txt
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