| Title: |
TerrorGate |
| Filename: |
levels/doom2/Ports/s-u/terror.zip |
| Size: |
161 KB
|
| Date: |
11/11/11 |
| Author: |
Loki |
| E-mail: |
iksandrew@yandex.ru |
| Description: |
no |
| Credits: |
no |
| Base: |
New from scratch |
| Build time: |
3 days |
| Editor(s) used: |
Doom Builder 1.68, XWE |
| Bugs: |
none |
| Rating: |
    (10 votes)
|
|
|
Supported mirrors:
Unsupported mirrors:
/idgames protocol:
|
|
Reviews:
| crap map. stop mapping. 0/5 | x | | description is fail, but is a nice map 4/5 | x | | too bad you were a dick about the description, which cost you some stars, but this is not at all a bad map. Some good old school hellish atmosphere. 4/5. | x | | Solid consistent use of textures. Static monster placement made for predictable boring game play. This map is long, aimless and riddled with bugs. I had no sense of being inside or outside. Almost no lighting variation was used. Layout was confusing. 2/5 FoH | x | | Nice slightly above average map. | x | | Cool map, had a great time playing it. I was dissapointed that you gave up boom compitibility just for the sake of the jump gimmick though, but whatever it's still a fun map. - Deathevokation | x | | Another green marble-abusing map. Skip this one. 1/5 - ZZ | x |
View terror.txt
|