| Title: |
fortborg.zip |
| Filename: |
levels/doom2/d-f/fortborg.zip |
| Size: |
19 KB
|
| Date: |
03/25/95 |
| Author: |
John C. Boyle |
| E-mail: |
Enforsir@AOL.COM |
| Description: |
A fast start, dark corridors, and snipes throughout--- Conserve ammo and watch for ambushes, you'll mix searching lonely halls with sudden fire fights.
Well-suited for Deathmatch with plenty of sniping locations & alternate routes. |
| Credits: |
|
| Base: |
New level from scratch |
| Build time: |
|
| Editor(s) used: |
EdMap version 1.31 |
| Bugs: |
None |
| Rating: |
    (1 vote)
|
|
|
Supported mirrors:
Unsupported mirrors:
/idgames protocol:
|
|
Reviews:
| This is from March 1995; it's actually Map01. Starts off badly, with a misaligned teleport pad, then continues badly with some unmarked doors, and remains bad with masses of health and ammo vs 71 mostly middling monsters, and then there's a maze. The final area is decent for early 1995, but it's too little too late. There's so much health and ammo you can afford to rocket the baddies at point-blank range and still win comfortably. | x |
View fortborg.txt
|