| Title: |
The Cemetery |
| Filename: |
levels/doom2/a-c/cemy.zip |
| Size: |
992 KB
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| Date: |
02/18/12 |
| Author: |
Plut |
| E-mail: |
landscape@yandex.ru |
| Description: |
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| Credits: |
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| Base: |
New from scratch |
| Build time: |
1 Week |
| Editor(s) used: |
Doom Builder 2, XWE |
| Bugs: |
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| Rating: |
    (9 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| it's a good map,but i already have one foot in the grave and the other on a banana peel.grandmama | x | | should be placed in zdoom/gzdoom wad, some area are acessible only with crouching, a nice one using some requiem doors even if more monsters would have been welcome. | x | | Yeah this really needs a port (major HOM at start in vanilla). | x | | I quite liked the setting in this one and while tough with arch villes, doable. 4/5 - Optimus | x | | Provides a decent, classical challenge albeit buggy. Blocking gore prevents this wad from being beaten in vanilla. The yellow key room is flat out ugly and boring. The tomb stone parts don't provide any challenge at all. Noticed some HOMS. 3/5 -FoH
******************** ******************** ***********Demo: http://www.mediafire .com/download.php?ne 4917uskh1cr9t [zdoom 2.5.0, skill 4] | x | | good mood...4/5 | x |
View cemy.txt
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