Fast-paced, challenging map in a nighttime tek setting. All 6 keys are present and can be aquired in any order. It's a bit rushed, so there's some sloppy visuals, but nothing too serious. Originally intended to be released with Community Chest 4.
I've included cc4.tex to eliminate the risk of note giving texture/graphics artists their due. A thousand thanks to them, and to esselfortium for compiling the wad. The usual suspects: id Software, creators of Doombuilder, sourceports, and editors. Adrian Hanekom for playtesting.
New from scratch
1 week for the southern areas, about 3 hours for the northern/indoor portions.