| Title: |
Xeno-pen.wad (Doom II only) |
| Filename: |
levels/doom2/v-z/xeno_pen.zip |
| Size: |
43 KB
|
| Date: |
05/12/12 |
| Author: |
Roy Ford "LaserJock" Coherent Inc. |
| E-mail: |
super_shotgun35@yahoo.com |
| Description: |
Xeno-Penitentiary on Earth. |
| Credits: |
|
| Base: |
New level from scratch |
| Build time: |
~10 hrs |
| Editor(s) used: |
WADED Version 1.42 registered with Doom II support & BSP 1.2 These are both great products! |
| Bugs: |
|
| Rating: |
    (6 votes)
|
|
|
Supported mirrors:
Unsupported mirrors:
/idgames protocol:
|
|
Reviews:
| Uusally I don't mind linear levels, but this one seems sort of forced and is struggling a bit too hard to impress. There's nothing ovely hard or surprising, and a decent player should have no trouble with it. Feels like a decent beginning map, and hopefully the deigner will mature and crank out something a little more polished.-GreazyShor ts | x | | fuscking glorius, make more maps please | x | | An apparent lack of ammo, even with substantial use of the chainsaw. Linearity without much detail. 3/5 | x | | I voted 4 stars because this is a fairly fun 'vanilla-ish' map, with not much in the way of gimmicks or bizarre design. I didn't care for the archviles in the prison cells - not a challenge in any way, just an ammo sink. Also, the location of the red key confused me - why hide it behind a door that looks like it's opened by the red key? Otherwise, good clean fun. | x |
View xeno_pen.txt
|