| Title: |
Blackout UAC |
| Filename: |
levels/doom2/Ports/s-u/uacbo.zip |
| Size: |
1752 KB
|
| Date: |
07/13/12 |
| Author: |
Leon |
| E-mail: |
rated_rko2009@hotmail.com |
| Description: |
My imagination of UAC. Goals were to keep it dark and eerie, original UAC styled but with some added textures for effect. |
| Credits: |
Authors of NeoDoom, Phobos 2, and texture pak MOTRES (excellent set of textures). |
| Base: |
New from scratch |
| Build time: |
3 weeks |
| Editor(s) used: |
Doom Builder 2, Slade |
| Bugs: |
None Known |
| Rating: |
     (13 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| itz great. | x | | Could use work in some areas, but it's not terrible. 2/5 | x | | Not bad. Some texturing looks odd but the map plays well. 3.5/5 - TB171 | x | | Good effort but you need to work on presentation and maybe add a few more monsters | x | | Nice effort but several textures (especially on boxes) are a bit off and switches aren't very obvious. Also, using keycard textures around doors that aren't actually locked isn't cool. | x | | Big level, not very interesting visually, kinda had me running around and searching for keys. Kinda dark. 3/5 - Optimus | x | | Good game, I enjoyed the layout, but could'v ben more challenging | x |
View uacbo.txt
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