Title: Visor Player
Filename: combos/visoplay.zip
Size: 5 KB
Date: 08/09/12
Author: RV-007
E-mail: retrovirus_007@operamail.com
Description: Visor items should be persistent.
Credits: see credits lump for more information
Base: New from scratch
Build time: 8 months
Editor(s) used: SLADE3 all-purpose editing tool
Bugs: n/a
Rating: (3 votes)
  Spambot check: 7 + 4 =

Commenting as: Anonymous
Download here

Supported mirrors: Unsupported mirrors: /idgames protocol:


Reviews:
What was the point of that? This is almost as simple as you can get with an item mod. It is also equally a worthless because there's nothing else to it. Any competent Decorate programmer would never have to use this as a reference or even resource to make a persistent lite-amp.x
completely useless. just use idbehold+l and you've got yourself lite-amp goggles.x
As useless as a extra set of A_Light(#), which is activated by any DoomWeapon (no cheatin'). The best purpose is for dark areas and that's about it except for a on/off switch (in case of a opposite A_Light(#) area (that would be messed up). I tried to think of a counter argument for the usefulness of the visor, but you know, I guess it's for the blind. It may not be of any entertainment value to some people, but for me, I like to switch on the lights at times. RV-007, ~3/5 for the argumentsx

View visoplay.txt
This page was created in 0.00869 seconds