| Title: |
HexQuak5 for HEXEN Final 5.0 |
| Filename: |
levels/hexen/g-i/hexquak5.zip |
| Size: |
1382 KB
|
| Date: |
11/29/12 |
| Author: |
Yvon Lariviere Montreal,Quebec,Canada. |
| E-mail: |
lary@cedep.com |
| Description: |
map01 Hexquake: With some new features. |
| Credits: |
ID & Raven SoftWare |
| Base: |
Original |
| Build time: |
|
| Editor(s) used: |
|
| Bugs: |
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| Rating: |
    (2 votes)
|
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| Be careful, on map01 you can die by simply pressing on some walls and ZDoom wouldn't let you resurrect (you'll get some weird message about the player being no longer connected to its body). After that happened to me, I immediately lost interest and gave up. The levels are kinda crappy anyway: flat and uninspired, with easy fights and tons of mana and health items. Unintuitive switchhunting is present as well. | x |
View hexquak5.txt
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