Title: Sunrise Way Final Remake!
Filename: levels/doom2/Ports/s-u/srfinal.zip
Size: 11950 KB
Date: 01/25/13
Author: Omegalore
E-mail: hb.juicy@gmail.com
Description: Welcome to what apears to be my apartment. This is one of my better
Credits: id Software for this kick-butt game, Carn for Skulltag, and my Friends who are Doomers
Base: New from scratch
Build time: 5 Days
Editor(s) used: Doombuilder 2, XWE, and Paint
Bugs: None (If so, let me know)
Rating: (8 votes)
  Spambot check: 8 + 4 =

Commenting as: Anonymous
Download here

Supported mirrors: Unsupported mirrors: /idgames protocol:


Reviews:
Totally cheesy, this WAD doesn't take itself seriously at all. I almost laughed at the start of the map with the giant McDonald's skybox with a giant Cyberdemon in it.x
A couple of tips for the author: 1. Test your map. I tried it in Skulltag and the sky was one big HOM. 2. Ease up on custom items: there were way too many custom monsters and textures for one level. 3. Try mapping for ZDoom instead, more people use that than Skulltag and Zandronum. 2 stars for effort though. - Obsidianx
@Obsidian, thanks for the tips, dude. I am a newbie after all. Just so you know, I will mostly put "authors may". I'm mostly into Skulltag.x
This thing lags like hell. Please try accomodating other source ports. ~0/5x

View srfinal.txt
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