| Title: |
Hidden Temple |
| Filename: |
levels/doom2/Ports/g-i/hidden.zip |
| Size: |
179 KB
|
| Date: |
02/26/13 |
| Author: |
isVital |
| E-mail: |
thatvital@gmail.com |
| Description: |
My first complete singleplayer map. Thematically, Hidden Temple should make you feel like you're exploring in a lost world. It's a quick one, though. |
| Credits: |
id Software, the creators of Doom Builder and ZDoom |
| Base: |
New from scratch |
| Build time: |
A dozen or two hours over a couple of weeks |
| Editor(s) used: |
Doom Builder 2 |
| Bugs: |
None |
| Rating: |
    (6 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| It didn't make me feel like I was exploring a lost world, it made me feel like I was playing a generic marble-themed level. There is good monster placement, numbers, and variety but the theme is uninspired. Keycards and keyed doors seem tacked on, however they also did in the original game - it's much more tedious here considering how short this map is. 2/5 | x | | Fun and stressful map, some monsters are redundant IMO and the design is a little basic but overall it's pretty good for a first attempt. More! | x | | More dumb than fun. | x | | Needed way more ammo. Felt more luck-based than skill-based sometimes. I wouldn't have had a problem if you had given the items found through secrets to the player ordinarily. 3/5 | x |
View hidden.txt
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