Title: |
Watery Escape |
Filename: |
levels/doom2/deathmatch/Ports/v-z/wescape.zip |
Size: |
73.1 KB |
Date: |
08/10/13 |
Author: |
Ruben F. Duarte aka BennyD |
Description: |
My first attempt at making a map, and send it to the archives |
Credits: |
Zdoom crew for adding some features that I'm using in this map. |
Base: |
New from scratch |
Build time: |
|
Editor(s) used: |
|
Bugs: |
There are a few, as always with new map makers... |
Rating: |
(5 votes)
|
|
Download mirrors:
/idgames protocol:
|
|
Reviews:
|
MTrop
| Pretty darn good for a first attempt. Some monsters and fights were easily avoidable, there were some strange choices for texture use, and health was a little scarce, but at least it didn't do too many things incorrectly. Keep practicing, Ruben. You'll be a better mapper in no time. 3 stars. | x | |
Anonymous
| Not bad. | x | |
Obsidian
| A small and simple map. Some of the opposition is a bit stiffer than it needs to be, but the overall look is nice and it it's a valiant first effort. I'd recommend switching to vanilla to prevent mistakes like the one the previous reviewer mentioned. 3 stars. - Obsidian | x | |
Canofbacon
| Not that bad I guess. Not really enough ammo. The door to the room with the exit switch wouldn't open a second time. Noclip to the rescue! It's worth a try. Keep working on it and you'll be even better. | x |
View wescape.txt
|