| Title: |
SWEET.WAD |
| Filename: |
levels/doom/s-u/sweet10.zip |
| Size: |
10 KB
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| Date: |
05/14/94 |
| Author: |
James Bearden |
| E-mail: |
bearden.1@osu.edu |
| Description: |
Short and sweet. Watch your back! Conserve rockets. Started as tutor level, and grew. May need tweaking. Will improve/add to it as time permits. |
| Credits: |
Mark Spaeth, DEU provider. |
| Base: |
New level from scratch |
| Build time: |
18 Hours (Hey! This was my first level!) |
| Editor(s) used: |
DEU 5.1, BSP 1.1 |
| Bugs: |
Last rising stair lowers. Help! |
| Rating: |
     (2 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| This is dated May 1994. The author says that he might improve or add to it if time permits; he did, and the result is at id=866, which I haven't played. This version's terrible. You fight 133 baddies in what amounts to an undetailed spiral maze, textured entirely with STARTAN3 (including the doors, which means you can't see 'em). Tell a lie, one lift is SHAWN2. It's awful, and doesn't even work as a SQUARES.WAD-style minimalist slaughter map, because it's tedious. | x |
View sweet10.txt
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