| Title: |
==> The Black Serpent Headquarters |
| Filename: |
levels/doom2/a-c/bserpent.zip |
| Size: |
77 KB
|
| Date: |
04/17/95 |
| Author: |
==> Joe Htein |
| E-mail: |
kjhtein@mail.utexas.edu |
| Description: |
==> A level for single, cooperative, or deathmatch play at any difficulty setting. |
| Credits: |
==> Id Software - for creating the best game ever made. Raphael Quinet and Brendon J Wyber - for DEU 5.21. Ben Morris - for DCK 2.2. |
| Base: |
layout and |
| Build time: |
|
| Editor(s) used: |
DCK 2.2, DEU 5.21 |
| Bugs: |
None |
| Rating: |
     (3 votes)
|
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|
Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| This is a mixture of techbase and medieval library, with Himalayan Nazis mixed in with the standard Doom monsters. It must have been decent for 1995, but nowadays it feels like a hotel / castle level, with lots of long corridors lined with square rooms. The final arena picks up a little, but it's too small, and there's an awkward cyberdemon battle. I couldn't get 100% kills because of a demon stuck in the floor of the helipad room. | x | | Minimalistic yet awesome fun!!! 3/5 - Optimus | x |
View bserpent.txt
|