| Title: |
symbolic.zip |
| Filename: |
levels/doom/s-u/symbolic.zip |
| Size: |
38 KB
|
| Date: |
05/14/94 |
| Author: |
|
| E-mail: |
eric.birnie@canrem.com |
| Description: |
|
| Credits: |
|
| Base: |
New level from scratch |
| Build time: |
No idea |
| Editor(s) used: |
DoomEd250b2+b3 |
| Bugs: |
None |
| Rating: |
    (1 vote)
|
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|
Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| This is dated May 1994. It's a generally cheesy 1994-style level, slightly better than most - it has traps, gameplay, a progression, it doesn't look too bad, there's even a boss battle. There's one amusing bit (alluded to the readme) where you come across a giant model of a PC, and you have to click on the mouse in order to open the screen. Apart from that it's very old-fashioned and not very good, although I couldn't bring myself to actively dislike it. | x |
View symbolic.txt
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