| Title: |
claust13.zip |
| Filename: |
levels/doom2/a-c/claust13.zip |
| Size: |
96 KB
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| Date: |
05/16/95 |
| Author: |
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| E-mail: |
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| Description: |
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| Credits: |
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| Base: |
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| Build time: |
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| Editor(s) used: |
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| Bugs: |
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| Rating: |
     (2 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| This comes with a 3,000-word (!) readme that I couldn't be bothered to read. It's a cramped proto-1024 level, although it's more expansive than a proper 1024 map. Surprisingly, the gameplay is pretty decent, fun in Tyson mode, but with lots of switch-hunting. I am fairly sure that the author was suffering from a form of amphetamine psychosis. This is particularly evident on one room, that has some deliberately untextured plinths, a sure sign of madness. | x |
View claust13.txt
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