| Title: |
CHURCH of DOOM ][ |
| Filename: |
levels/doom2/a-c/church.zip |
| Size: |
84 KB
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| Date: |
05/24/95 |
| Author: |
Virgil Itliong |
| E-mail: |
virgil@austin.ibm.com |
| Description: |
- Designed for Doom II deathmatch ( -altdeath highly recommended ).
- This level is a small courtyard with a church, a crypt, and a mausoleum. Points of interest also include a graveyard and men burning at the stakes.
- Every area has at least two exits so you can't get trapped in.
- NO LAVA PITS!
- NO COOPERATIVE EXITS! (gosh I hate those). The exit is right there in the courtyard. It's a cool looking exit, but be careful of accidentally exiting.
- No BFG.
- Plenty of ammo and health.
- The coolest part of this wad (in my opinion) is the church and its "preacher" raising hell and brimestone. I would play it in "Ultraviolence" just to see him 'preach' on his congregation and you. |
| Credits: |
Id and Dck authors |
| Base: |
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| Build time: |
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| Editor(s) used: |
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| Bugs: |
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| Rating: |
    (2 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| Pretty good for itīs year. Realistic map. | x | | Well designed, good-looking level. It's kinda short, and not real hard, but it looks pretty and it's a great action packed 10 minutes. | x |
View church.txt
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