| Title: |
STADIUM2.WAD for DOOM ][ |
| Filename: |
levels/doom2/s-u/stadium2.zip |
| Size: |
25 KB
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| Date: |
05/29/95 |
| Author: |
Martin Champagne |
| E-mail: |
bloodspill@gmgate.vircom.com |
| Description: |
stadium2.wad is a stadium (of course) for two players or multiplayers deathmatch or cooperative 2-4 players (you can go right through the exit or kill all cyber demon boss) but above all it's a deathmatch wad. All weapons are there exept shotgun because super shotgun (a good reason i think) |
| Credits: |
the creator of doomcad id Mike a good friend who gave me good suggestion and test my wad with me |
| Base: |
|
| Build time: |
about 12 hours |
| Editor(s) used: |
doomcad 5.1 |
| Bugs: |
nope but please report it if... |
| Rating: |
     (4 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| Fun wad for single-player. Short and to the point: one massive, satisfying battle, then it's over. Wherever the BFG is, I suppose you *could* bother to find it first, but you've more than enough firepower as it is | x | | This is a slightly pointless arena; disappointingly, there are only five baddies. They're cyberdemons, but you have a vast amount of firepower, including a BFG (which is behind the start location). If you know where to go it takes less than ten seconds to run to the exit; if you set yourself adrift on a BFG kill-frenzy it takes less than a minute. Ideally it needed hundreds of baddies rather than five. | x | | I liked it | x |
View stadium2.txt
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