| Title: |
Nuclear Central Version 1.1 |
| Filename: |
levels/doom2/deathmatch/m-o/nc10.zip |
| Size: |
42 KB
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| Date: |
06/12/95 |
| Author: |
Stephan Ferraro |
| E-mail: |
saf@gen4.pressimage.fr |
| Description: |
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| Credits: |
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| Base: |
New level from scratch |
| Build time: |
Six weeks |
| Editor(s) used: |
WADED 1.81 |
| Bugs: |
NONE |
| Rating: |
     (2 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| Dunno how well this works as a DM map, but it's actually quite fun for SP. Admittedly silly and totally unfair, but still fun. | x | | Ah. I can't see this working as a deathmatch level - it's much too large. As a single-player level it's unplayable but funny. You start off surrounded by barrels that kill you. There are 630 mostly tough monsters, including dozens of cyberdemons and spiders in a central arena, archviles etc. Loads of ammo. It also has some instant-death teleport traps. Unplayable, almost unnavigable without both IDDQD and IDCLIP, perhaps decent in co-op? | x |
View nc10.txt
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