| Title: |
Stian's deathmatch series for DOOM ][ |
| Filename: |
levels/doom2/deathmatch/s-u/stians.zip |
| Size: |
64 KB
|
| Date: |
06/16/95 |
| Author: |
Stian Aamodt |
| E-mail: |
saa@bbb.no |
| Description: |
Collection with four of my own deathmatch levels. Health is sparse on all of them. Meaning lots of frags and a hopefully a short life for everyone. This levels have been developed, tested and adjusted to be fun for deathmatch. They work best with 3 or 4 players. There are no secrets, but you might want to take a look with your favourite DOOM-editor to get hold of the trigger lines.
Map01 Level with special use of lights. Map02 BFG level. Map03 Super shotgun level taking place round a tempel. Map04 Office level.
In short: High frags, short life, no monsters, no secrets, single player exits, BFG only present at dedicated level, the more players the better.
My own ranking for playability (best first): Map03, Map01, Map04, Map02.
My own ranking for design (best first): Map01, Map03, Map04, Map02 |
| Credits: |
The Gus Unit (testing), id Software, Ben Morris (Author of DCK) |
| Base: |
New levels from scratch. |
| Build time: |
& testing Months |
| Editor(s) used: |
DCK 2.0 - 2.2 |
| Bugs: |
None |
| Rating: |
    (1 vote)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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View stians.txt
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