| Title: |
crosst.zip |
| Filename: |
levels/doom/a-c/crosst.zip |
| Size: |
100 KB
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| Date: |
05/21/94 |
| Author: |
Terry Henning |
| E-mail: |
lorenzo@picard.cs.wisc.edu |
| Description: |
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| Credits: |
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| Base: |
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| Build time: |
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| Editor(s) used: |
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| Bugs: |
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| Rating: |
     (3 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| See my review for cross.wad (this is basically the same map). --3/5 | x | | Quite nice and big oldschool map. Has you running arround sometimes and opening a lot of secrets but that's the flavor of 1994 maps :). 4/5 - Optimus | x | | This is dated May 1994. It's a surprisingly good and violent level; you fight 301 baddies in a large, E3-style dungeon that's wandery enough to be entertaining but not too diffuse to get dull. The detailing is simple but imaginative. Suffers from a puzzle where you have to leap into what looks like an inescapable slime pit in order to raise a bridge (I had to look at the map in Doombuilder to work that out) but overall it's a superior map. | x |
View crosst.txt
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