| Title: |
THE KURF HOUSE |
| Filename: |
levels/doom2/j-l/kurfhse.zip |
| Size: |
92 KB
|
| Date: |
06/24/95 |
| Author: |
Colin L. Kurfess (KURF) |
| E-mail: |
|
| Description: |
Two level house with basement set up primarily for deathmatch, but works on cooperative and single player. |
| Credits: |
my dad who introduced me to the DOOMing experience, when it first came out. |
| Base: |
New level from scratch |
| Build time: |
|
| Editor(s) used: |
Doomcad 5.1 (took 4 weeks, on and off) |
| Bugs: |
1 or 2 texture problems (doesn't affect game play) |
| Rating: |
     (3 votes)
|
|
|
Supported mirrors:
Unsupported mirrors:
/idgames protocol:
|
|
Reviews:
| Good map for its age. | x | | This is an exceptional map for 1995. I especially liked the room with the mancubus and cyberdemon heads mounted on the wall like hunting trophies. 5/5 ~Joe Anderson | x |
View kurfhse.txt
|