| Title: |
TRICKY |
| Filename: |
levels/doom2/deathmatch/s-u/tricky.zip |
| Size: |
8 KB
|
| Date: |
07/03/95 |
| Author: |
Nathan W. Elliott |
| E-mail: |
ANDLE@acad2.alaska.edu |
| Description: |
This DOOM II WAD was designed with the idea that Deathmatch play should be fast, fun, and competetive. I got ideas from several places. For single play, try out the included patch file. It modifies the enemies and makes them very similar to playing against a human opponenent. For deathmatch I feel I have balanced the number of bonuses, with the size of the level. I also tried to balance the layout of teleporters, barriers, weapons, and lifts to make play fun and difficult.
Additional Credits to Anyone who wants it |
| Credits: |
Anyone who wants it |
| Base: |
New level from scratch |
| Build time: |
|
| Editor(s) used: |
DEEP |
| Bugs: |
None |
| Rating: |
|
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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View tricky.txt
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