| Title: |
ComeAsUR.WAD (Come As you Are) |
| Filename: |
levels/doom2/a-c/comeasur.zip |
| Size: |
87 KB
|
| Date: |
07/22/95 |
| Author: |
Florian Weidhase (Rabid Rabbit) |
| E-mail: |
rabbit@toppoint.de |
| Description: |
here it is...my first level final corrected Version July 17th 95 |
| Credits: |
Denis Moeller for his instructions, patience, help and testing. Hank Leukart for his great book -The Doom Hacker's Guide- id Software :) Coca Cola, Nirvana, Camel Filters, Maria Huanna and my faithful P100 |
| Base: |
New level from scratch |
| Build time: |
to long to tell |
| Editor(s) used: |
deth |
| Bugs: |
NONE (and I don't want any reported :) |
| Rating: |
    (1 vote)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| This is a good-quality map from July 1995. It's surprisingly challenging on UV, because there are lots of hitscan monsters, although it's not unfairly hard. The design is functional and blocky, and it's a bit crude in places - and there's too much of a reliance on traps whereby a door opens behind you and a chaingunner comes out - but it amused me. | x |
View comeasur.txt
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