| Title: |
Series |
| Filename: |
levels/doom2/s-u/sriesdmo.zip |
| Size: |
96 KB
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| Date: |
07/26/95 |
| Author: |
Jon Skeels |
| E-mail: |
jon_skeels@bendnet.com |
| Description: |
3 levels of DooM II mania. I made the plot which you can read below. I wanted to include different music, but due to lack of utilites, I could not create any. You should find these levels fun, and I made it so that each level continues off of the last one. Please let me know what u think. Contact me at my e-mail address. : |
| Credits: |
The great folks at id and creator of Deu. Also to bill@solaria.com!!! thanks to makers of midi2mus also. : |
| Base: |
Scratch |
| Build time: |
Years |
| Editor(s) used: |
Deu (for doom2), Deu2 (older version), Edmap, and Deu (for doom1), Mustool, Midi2mus Great thanks to bill@solaria.com!! |
| Bugs: |
None so far |
| Rating: |
     (2 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| the first level had a nice atmisfeer but it all kinda went down hill from thair.. way to mutch helth and ammo and the monster placemint wasint grait eather.. 2/5 | x | | Three levels dated July 1993, which can't be right. I assume he never finished his megawad. Map01 is an atmospheric introduction where you descend into hell, with only a handful of monsters. Still, I resent hunting for secrets only to be given loads of health etc at the start of the next level. Map02 has way too many flashing lights and a maze that doesn't show up on the automap; Map03 is better, but still very simple and annoying and cramped (and flashing). | x |
View sriesdmo.txt
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