| Title: |
COOLWPNS.DEH |
| Filename: |
utils/exe_edit/patches/coolwpns.zip |
| Size: |
2 KB
|
| Date: |
08/12/95 |
| Author: |
Erwen Tang |
| E-mail: |
etang@pen.k12.va.us |
| Description: |
My first attempt at a dehacked patch. This patch does several things.
o Rocket's become the Revenant's missiles. Can't figure out the code pointers to make it home yet. o Plasma gun fires a stream of those missiles only weaker. o Imp is more powerful with those missiles. o Chaingun dude is now the Plasma Dude. o Arachnotrons are true Spider Demon miniatures now. * Again, once I figure out the code pointers that make the Revenant's missiles home, this patch will be deadly in deathmatch play as well as make single player very hard. |
| Credits: |
id - Creators of DOOM and DOOM 2 Matt Fell - DOOM specs Greg Lewis - Dehacked v2.4 |
| Base: |
New dehacked patch from scratch |
| Build time: |
1 Day |
| Editor(s) used: |
Dehacked v2.4 |
| Bugs: |
None |
| Rating: |
    (1 vote)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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View coolwpns.txt
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