| Title: |
ULTIMATE DEATHTAG - More Revolutionary Team Play for Doom ][ |
| Filename: |
deathmatch/deathtag/u_dtag.zip |
| Size: |
281 KB
|
| Date: |
08/13/95 |
| Author: |
Talon & Aikman |
| E-mail: |
CEWessel@aol.com |
| Description: |
Totally new team game that works within Doom ]['s current architecture. Deathtag requires that a team score 5 points (score is tallied WITHIN the map), and once a team scores 5 points, you will then have access to the final point (The Flag). READ RULES.TXT for a clear understanding of how to play this level. Also, watch the built-in DEMO for a great presentation! |
| Credits: |
John Romero for all his ideas on improving the play from the original wad.
Thanks to all the playtesters (DWANGO usernames):
Core, Natas, Nileppez, Romero, Que, Will, Rabbitt, Slippey
All the guys at id for making this AWESOME game, even though we had to stretch the limits a bit. DWANGO, for providing the most awesome multi- player server ever! |
| Base: |
Scratch |
| Build time: |
2 weeks |
| Editor(s) used: |
DETH v2.5, Edmap v1.31, Dmapedit v4.011, BSP v1.2x Paintshop Pro v2.0, Aldus Photostyler, NWT v1.03 |
| Bugs: |
None |
| Rating: |
    (2 votes)
|
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
|
|
View u_dtag.txt
|