| Title: |
bigmaps.WAD |
| Filename: |
levels/doom2/a-c/bigmaps.zip |
| Size: |
158 KB
|
| Date: |
08/24/95 |
| Author: |
MAY use this level as a base to build additional |
| E-mail: |
Robinson@vt.edu |
| Description: |
Uh... , after earth was cleaned out it was discoverd that there was just one last hold out of monsters from hell. They had to do a longjump to get you there so the only gun you could bring is that old handgun! Here we go again!
These are ten levels all writen by me, all for this wadpak. Level ten is a end level, with the end game badguys. Just play it already! |
| Credits: |
The authors of DETH & WADCAT |
| Base: |
New levels from scratch |
| Build time: |
days & days & days & ... |
| Editor(s) used: |
Deth & Deu2 |
| Bugs: |
None YET :-) |
| Rating: |
    (3 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| Badmaps. I'm tempted to leave my review at that. This consists of ten poor levels from 1995. They feel like deathmatch levels, because you can just run to the exit switch in most of them; but there are lots of monsters, an odd selection of weapons, and the layouts are clumsy. Deathmatching in e.g. Map05 (a big, psychedelic pit) would be awful. And they're not much fun single-player. | x |
View bigmaps.txt
|