| Title: |
Zap'em and Run Like Hell (DooM 2) |
| Filename: |
levels/doom2/v-z/zapnrun2.zip |
| Size: |
52 KB
|
| Date: |
08/25/95 |
| Author: |
Tom Sanner |
| E-mail: |
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| Description: |
A DooM wad that works in all modes, including Co-Op and Death Match. Consists of many large rooms connected by narrow and dark tunnels. A special congrats goes to all players who end up with 100% secrets and items without using the computer map. Pay special attention to any subtle differences in wall textures. This DooM 2 wad was converted from a DooM 1 wad with DooM 2 monsters added for more blasting enjoyment. |
| Credits: |
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| Base: |
New level from scratch constructed on a 486dx 33 |
| Build time: |
|
| Editor(s) used: |
DEU 5.2 (75%) upgraded to DEU 5.21 (15%) DCK 1.1 (5%) BSP11x (5%) Wad1to2 1.01 Waded 1.42 |
| Bugs: |
All known bugs have been repaired as of release. |
| Rating: |
    (1 vote)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| A lot of big, odd rooms connected by a network of teleports and winding hallways. Nothing particularly great about the gameplay, and not much visual appeal. Finding secrets is required to exit. | x |
View zapnrun2.txt
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