| Title: |
Dead Men Tell No Tales |
| Filename: |
levels/doom2/d-f/deadmen.zip |
| Size: |
24 KB
|
| Date: |
08/27/95 |
| Author: |
Adam Windsor |
| E-mail: |
awindsor@enterprise.powerup.com.au |
| Description: |
Dead Men Tell No Tales. But you're not Dead ..... Yet. |
| Credits: |
the creators of DETH, RMB and of course, DOOM |
| Base: |
New level from scratch |
| Build time: |
|
| Editor(s) used: |
DETH, RMB |
| Bugs: |
None |
| Rating: |
     (3 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| A little stanch level...
I Can't Understand-- This Level is for take the 6 weapons? if yes... That's just a stupid level.
25
The Gameplay isn't so good... | x | | Very short. There should be a few more levels, at least. | x | | "A little stanch level" indeed. This is fun while it lasts. The design is simple and there are no obvious errors, although it's a bit copy-and-paste. With a few more monsters it would be a great three-minute punk blast. But it's too short - it feels like the first level of a megawad. It's about the same size as Doom II map 01, and it would probably be good fun in deathmatch. | x |
View deadmen.txt
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