| Title: |
THELAST.WAD |
| Filename: |
levels/doom/s-u/thelast.zip |
| Size: |
60 KB
|
| Date: |
06/06/94 |
| Author: |
Dave Sawford |
| E-mail: |
dws@ras.phy.cam.ac.uk |
| Description: |
A fairly large level. No Spider Demons, Cyber Demons or BFGs, just solid Dooming. Strategy is very important. |
| Credits: |
Hugh Gibson, Dr S. Gull for playtesting. |
| Base: |
New level from scratch |
| Build time: |
About 1 month |
| Editor(s) used: |
Deu 5.1, Deu 5.2, Bsp 1.1, Reject 1.0 |
| Bugs: |
None |
| Rating: |
    (2 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| This is so old that the user has a university email address. The level starts off with a bloody maze, and that destroyed my goodwill. The rest of the level is a lot better, but I was still angry at the maze, which offended my sensibilities. Making a maze with Doom is like putting hay into the petrol tank of a Porsche or driving it at five miles per hour. It is a waste, a throwback to an earlier age. | x | | What's wrong (or old-fashioned) with the author having a Cambridge University Physics Department e-mail address? | x |
View thelast.txt
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