| Title: |
of patch Map RIVER33.WAD (E3M3 replaced only; for DOOM I) |
| Filename: |
levels/doom/p-r/river33.zip |
| Size: |
100 KB
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| Date: |
10/09/95 |
| Author: |
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| E-mail: |
greytale@hairball.ecst.csuchico.edu |
| Description: |
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| Credits: |
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| Base: |
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| Build time: |
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| Editor(s) used: |
DEU 5.21 and BSP 1.1 (binary space partitioner) (Special thanks to the creators of both programs; Raphael Quinet and Colin Reed)
Thanks to roach@hairball for his play-testing. Thanks to natx@hairball for his play-testing.
DOOM LOVERS R U L E ! ! |
| Bugs: |
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| Rating: |
    (2 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| The visual theme is deranged and the design may be confusing, but this map is pretty interesting. | x | | This is a large but sparsely-populated map. The design and textures look so random that they must be intentional; the whole level like an explosion in a LEGO factory. The layout is intricate and confusing, but enjoyably so, a bit like The Sky May Be. There's a lot of undery-overy stuff, and the designer may well have been on acid. It's not really much fun to play, although it's interesting to wander around in. | x |
View river33.txt
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