Manes1 for DOOM ][ Deathmatch|
This is my first videly published level. So before you think that I'm this newbie with a copy of deu who stacks 10 cyberdemons and a bfg in a room and thinks that is fun, let me tell you that this is a GREAT level. there are no HOM's, Tutti- frutti, or other bugs in this level. Offcourse you may disagree with me on a couple of textures, but then again, we each have our own taste. But I've used a lot of time on the textures part and the result should be very good. I've tried not to use some of the camouflage colours so that each player in a D-match will have the same options. This is one of those levels that you earn a lot from studying the level before you play it. I've made it complex, but in a way that always gives you tons of playability. In fact, you could play this level without ever looking at it with an editor, I'm just saying that you could get an advantage from it.|
Gisle Olaussen for extensive playtesting|
id Software - This one was kinda obvious, right?
My family, for supporting me when my nodes builder destroyed my level... again... :-) (That could have turned rather nasty....)
New levels from scratch|
Modified Deu, and Edmap.|
None, but if you see any please report to me. (firstname.lastname@example.org)|