| Title: |
DOOMSDAY DeathTAG v2.3 |
| Filename: |
deathmatch/deathtag/ddtagv35.zip |
| Size: |
337 KB
|
| Date: |
10/27/95 |
| Author: |
DoomsDay ( [DmsD] ) |
| E-mail: |
CHARLIJOE@aol.com |
| Description: |
Deathtag only better, or at least thats what i think. Perty good, with a central place with tons of weapons, and two forts, and a new way to defend the switches. NOTE: BFGS are VERY legal in DDAYTAG. I say this cuz my local Dooming BBS shuns all who use that dang BFG. but in this game it is good. _______________________________________________ |
| Credits: |
|Name |Reason/work |--------------|-------------------------------- |Aikman & |for coming up with the | Talon | Dethtag concept. |Tyrant |Playtesting |Mac |Playtesting |The Meat |Playtesting |Tominator |Playtesting |Da Butch |Playtesting |Dragon |Playtesting |Everyone else |Playtesting, sorry about not | on DoomNet | putting your name here, but there | | are so dang many of us!!! |Verminator |for making this GROOVY Wad | |author file format!!! |id |for (ofcourse) creating DooM. | | D U H `----------------------------------------------- ______________________________________________________________________________ |
| Base: |
& % - what was the level used to create the map (if any) and how much was used in percentage |
| Build time: |
|
| Editor(s) used: |
EDMAP 1.40, DMGRAPH, DEUTEX 3.4, DEU 5.2, DEUH |
| Bugs: |
|
| Rating: |
    (2 votes)
|
|
|
Supported mirrors:
Unsupported mirrors:
/idgames protocol:
|
|
View ddtagv35.txt
|