| Title: |
Hexen: Mission Arrgh |
| Filename: |
levels/hexen/g-i/hexmiss.zip |
| Size: |
69 KB
|
| Date: |
11/19/95 |
| Author: |
Andy Kendall |
| E-mail: |
llandy@host.yab.com |
| Description: |
I made this level mainly for single player.. but it is fun in Deathmatch also.. I think Hexen has more possibilities for single player levels than Deathmatch (and is a little more fun ), but they all are cool.. This level is a lot bigger than any of my other levels out there so far, and so far the one with the most scripts.. |
| Credits: |
Raven for making the best 3d game yet.. Antony J. Burden for 'Heth'.. the coolest editor for Hexen.. |
| Base: |
Built from Scratch.. |
| Build time: |
about 10 hrs.. |
| Editor(s) used: |
Heth v.013 and Heth 1.01. Zennode |
| Bugs: |
None that I know of.. (Email..:)) |
| Rating: |
    (6 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| Way too Bland. Very boxy map. Short.
Unimaginitive. Good use of effects though ie. Scripts etc. | x | | A nice level. Not very impressive, but good. | x | | A short, gimmicky level that seems more like a showcase of the author's scripting than something fun to play. Looks aren't awful, but too square as noted above. | x | | Meh | x |
View hexmiss.txt
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