| Title: |
ULTIMATE MULTIPLAYER DOOM |
| Filename: |
levels/doom2/deathmatch/m-o/multimat.zip |
| Size: |
206 KB
|
| Date: |
11/19/95 |
| Author: |
Peter Shackleton |
| E-mail: |
pshack@sans.vuw.ac.nz |
| Description: |
These two levels have been over 12 months in the making. They've been designed, changed, playtested and perfected. All of my beta testers loved them - I hope you will to. |
| Credits: |
Jonathan Griffin ) Main beta John Goring-Johnston ) testers. George Sadlier )
The author(s) of good-ii.wad, for three sounds which I flogged.
And various vict .. er .. players from The Cave BBS, Wellington.
It goes without saying we're all indebted to the people at id, etc. |
| Base: |
New levels from scratch. Inspiration for the d‚cor of level 2 from hallspro.wad. |
| Build time: |
|
| Editor(s) used: |
DEU2 5.21, BSP 1.0, WinTex 3.41, TED, MUStool, RMB. |
| Bugs: |
All gone (after 12 months)! |
| Rating: |
     (2 votes)
|
|
|
Supported mirrors:
Unsupported mirrors:
/idgames protocol:
|
|
Reviews:
| rofl, 12 months for this... | x |
View multimat.txt
|