| Title: |
EXECUTE.wad |
| Filename: |
levels/doom/d-f/execute.zip |
| Size: |
274 KB
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| Date: |
06/16/94 |
| Author: |
Steven Doornbos |
| E-mail: |
Dippy@AOL.com |
| Description: |
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| Credits: |
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| Base: |
New level from scratch |
| Build time: |
3 hrs approx. |
| Editor(s) used: |
DEU 5.1 \ BSP 1.0 \ DMAUD 1.1 \ DMMUSIC 1.1 |
| Bugs: |
None, but it's pretty damn hard if you don't hurry! |
| Rating: |
     (2 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| This is a fun level.well, more like a demonstration of effects back in 1994.even a mike use( that ghostly sound you hear) and falling effect is pretty cool. Also, putting blue armor with the blue key is pretty clever.Overall, short, yet entertaining. | x | | This is an early level from a man who now works for Hitachi and donates to Ron Paul (if Google is to be believed). The level itself seems to exist to show off a trick whereby it plays an ambient sound when you fall a great distance. Apart from that it really just amounts to a long dark hallway with some teleports - you run to one end, grab a key, run back, go up a lift, and then exit. There's no real gameplay as such. | x |
View execute.txt
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