| Title: |
Embassy Siege |
| Filename: |
levels/doom2/d-f/embassy1.zip |
| Size: |
88 KB
|
| Date: |
12/17/95 |
| Author: |
Colin Dickens |
| E-mail: |
colin.dickens@aeat.co.uk |
| Description: |
Message Reads........ |
| Credits: |
|
| Base: |
New level from scratch |
| Build time: |
|
| Editor(s) used: |
WinDEU, BSP12, RMB |
| Bugs: |
|
| Rating: |
    (7 votes)
|
|
|
Supported mirrors:
Unsupported mirrors:
/idgames protocol:
|
|
Reviews:
| Very well done for '95, but there were more than one player one starts, so that was awkward. 5 - 1 = 4. ~That guy over there | x | | Cool | x | | Very good. "more than one player one starts, so that was awkward" said a guy above. Er, no. These are voodoo dolls, and clearly placed quite deliberately. It's a siege, and there are hostages that you need to avoid harming. | x | | From the text file you'd expect a Twilight Warrior-type scenario, but really it's just some square rooms filled with demons. It's competent for it's time, but nothing stands out. 3/5 | x | | Pretty good. 4 stars | x |
View embassy1.txt
|