| Title: |
textures.zip |
| Filename: |
docs/editing/textures.zip |
| Size: |
6 KB
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| Date: |
06/25/94 |
| Author: |
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| E-mail: |
scott@basis.com |
| Description: |
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| Credits: |
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| Base: |
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| Build time: |
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| Editor(s) used: |
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| Bugs: |
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| Rating: |
     (3 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| This is a well-written and concise description of how texture pegging and offsets work, from June 1994. So many levels from after June 1994 have texture errors; the only possible excuse is that the author wasn't on the internet. Even with ASCII drawings it is easy to follow. | x |
View textures.txt
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