| Title: |
wifsp001.zip |
| Filename: |
docs/editing/wifsp001.zip |
| Size: |
11 KB
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| Date: |
06/25/94 |
| Author: |
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| E-mail: |
tneff@panix.com |
| Description: |
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| Credits: |
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| Base: |
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| Build time: |
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| Editor(s) used: |
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| Bugs: |
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| Rating: |
     (2 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| This is one of those interesting but completely redundant things that will be archived until the end of time, although it is redundant and meaningless; it's a spec for a text-based, human-readable Doom editing format that could easily be transmitted as ASCII. It also has provision for what we nowadays called prefabs. The English is of a good standard, but the spec obviously went the way of DWD, which is to say nowhere. | x | | Over 15 years later, we are still trying to do this with UDMF. What a forward-thinker the author must have been! | x |
View wifsp001.txt
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