| Title: |
Liquidish |
| Filename: |
levels/doom2/j-l/liquid.zip |
| Size: |
84 KB
|
| Date: |
01/15/96 |
| Author: |
Dermott Shanahan and Guillaume Manders (Friends. No ! ! we are not gay!) |
| E-mail: |
shanahae@cadvision.com |
| Description: |
Sort of a hard level |
| Credits: |
ID for Making DOOM2 Hell on Earth and Greg Lewis for making Dehacked v 30.a |
| Base: |
New level from scratch |
| Build time: |
|
| Editor(s) used: |
Waded |
| Bugs: |
None but report any to us ! |
| Rating: |
     (4 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| This comes with a dehacked patch, which I didn't bother with; no amount of patching could make this level any good. It's a Map32-a-thon whereby you have to kill John Romero, who is the only monster at the outset of the level. Your job is to run to a switch, flick it, go up some stairs, and then shoot him with your pistol, which is just about possible. Despite the ultra-simple design (two large empty rooms) it has a massively obvious texture error on some stairs. | x | | This is really rather poor in many ways. Not a recommended download, as there are no points of interest. | x |
View liquid.txt
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