Aaron M. Fisher|
Doom 2 PWAD|
Built to test the most hardened of marines, this construction of the hellspawn is not to be taken lightly!
id Software of course, for making the best game ever devised (until Quake!)|
New level from scratch|
DEU v6.66B, IDBSP v1.1B|
|This is a cramped, surprisingly decent level, although it's also very frustrating. The traps aren't really all that lethal (there's always an escape) but I was baffled at one point; after you get the yellow key a door closed behind me, and no amount of pushing or shooting could open it again. IDCLIP-ing through got me stuck later on, by which time I was getting bored. Nice hectic bit with a cyberdemon though.||x|
|Fun. Helps if you go back to get rockets later on. I think that door opens after 30secs when you get the yellow key.||x|