| Title: |
The real sounds collection |
| Filename: |
sounds/real.zip |
| Size: |
1036 KB
|
| Date: |
02/09/96 |
| Author: |
Simon Renstr”m |
| E-mail: |
sire@ts.umu.se. |
| Description: |
IMHO, The best sound collection for DOOM. Cheers! |
| Credits: |
|
| Base: |
A lot of different sources. |
| Build time: |
|
| Editor(s) used: |
|
| Bugs: |
None. |
| Rating: |
     (10 votes)
|
|
|
Supported mirrors:
Unsupported mirrors:
/idgames protocol:
|
|
Reviews:
| Not all that spectacular, but okay. | x | | crap incredibly | x | | One of the best! | x | | This sucks. The enemies laugh at you in silly ass voices. | x | | FUCKING LAME | x | | Aims higher than most other sound replacements, and subsequently fails harder. And the author comes across as an arrogant twerp in the readme file. This breaks most of the author's own rules; the sounds are too long and too irritating to work in the game. He doesn't even bother to replace the chainsaw, presumably because it would be too hard. Dock a million points for using the Aliens "door closing" sound as well. | x | | The readme was the funniest part of all, and the author must have known jack about configuring PCs back then. Just take a look at the SMARTDRV statement..."SMARTD RV 3500" nonetheless. Doom internal caching, anyone? Meh 2/5 -Maes. | x |
View real.txt
|