| Title: |
DethLands |
| Filename: |
levels/doom2/d-f/dethland.zip |
| Size: |
259 KB
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| Date: |
03/23/96 |
| Author: |
danC00L |
| E-mail: |
danc00l@aol.com |
| Description: |
abnormally large level, it replaces map01. I think it's a pretty fuckin' hard level. My friend, Jeff Paulsen took 4 days to beat it completely, and he's one of the best DooM players in this county. I for one hate when people make up long, epic stories for their wads, so I won't go into anything like that. |
| Credits: |
I owe no one! NO ONE!! oops, was that out loud? |
| Base: |
New level from scratch |
| Build time: |
many tedious long hours of hard and toilsome work |
| Editor(s) used: |
DEU2c, Windeu v5.25, Wintex v4.3, Deth v3.8x, BSP, Zennode, and ESPECIALLY DCK |
| Bugs: |
This doesn't really effect anything, but when the daemon is loading, its gives a rather weird message. |
| Rating: |
     (3 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
View dethland.txt
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